Adding a Jump to an Angle
When you add a Jump to an Angle it is by default added to all Displays in that Angle. You cannot add a Jump to a validated Angle (see Unvalidating an Angle).
Note
Adding a Jump to an Angle can cause Angle warnings. Consider adding a Display with the requested Jump, rather than adding the Jump to the Angle definition itself.
Execute the Angle you want to add a Jump to. The Angle results page opens.
In the Filters and Jumps section, click
. The Apply Jump dialog box appears.
Select the object you want to jump to and click Execute Jump.
In the Filters and Jumps section, click Save. A confirmation prompt appears indicating that your action might cause warnings in your Angle.
Click OK.
The Jump is added to the Angle definition (to all Displays) and the start object of the Angle changes into the object you are jumping to.